SDL MAME for Mac OSX Updated

SDL MAME for Mac OSX saw an update yesterday. I am playing catch up so, let’s see what changes were made. As always, you can find this and any other download in the Box File widget on the right. Cheers!

  • 1) Up to date with baseline 0.135u1 (RB)
  • 2) Compile fix for PowerPC Linux (and BSD?) targets (sashz)
  • 3) IA64=1 compile option changed to NOASM=1. This is the first step towards being able to build SDLMAME for ARM and other architectures we don’t explicitly support. (RB)
  • I almost forgot, don’t forget to download the proper version. There are Universal (non-intel) and Intel optimized (x86) versions. Make sure you download the one that will work best for you! I think this is the first time there is an Intel optimized version over here in Mac land. I used to look at that “Intel Optimized” with a gleam of envy in my eyes.

    You can also check out the SDL homepage for more information and downloads. Cheers!

    About Mac Emulators
    I am an Old School gamer with roots in emulation and gaming. I love video games, but mostly I love the old ones from our past. Emulation is a way to experience all these old games on your personal computer.

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