jum52 Updated (Atari Emulator)

Jum52 was updated to bring it up to date with the Windows version of this Atari emulator. Let’s check out the changes.

The major new features are support for saved states, PAL timings, and voice emulation. Please note that this update now requires OS X 10.5 or later. – Richard Bannister

Download it from the Box File Widget or grab it from the hompage.

New Version of Genesis Plus

I am slacking! Last month Richard Bannister released a new version of his Sega Genesis emulator Genesis Plus. This new version now supports the Game Genie cheat codes. This is one of the best Genesis emulators around and is fully supported by one of the greatest men in Macintosh Gaming Emulation, Richard Bannister. His emulator is so accurate that the games that have trouble on the original hardware, Sonic Crackers and others, function the same way. Please note that this new version requires Mac OSX 10.5 or later. Sorry folks, you’ll need Leopard to use this emulator. Check it out on Richard Bannister’s Genesis Plus Web Page.

As always, download this from the website listed above or from the Box File Widget on this page.


P.S. On his website he says he is still working on an update for BSNES. I will continue checking back to make sure you hear the news here just as soon as he posts it.

NES Emulator MacFCEU updated

This decent Nintendo emulator for Mac OSX saw an update today. I haven’t used this Emulator before and I can’t even try it because “the Classic environment is not supported”. I am running Snow Leopard on a Mac Book Pro. However, for you PPC user, you should be fairly happy with this program. It’s based off FCE Ultra. Let’s check the release notes.

The high quality sound code isn’t working — this was not intended.
For now, use higher sample rates with the standard quality (low).

Even though the Classic M68K platform is supported, it is very slow (even with
the extensive optimizations made).  MC68040-based Macs will never run FCE Ultra
in real-time.  Believe me, I’ve tried — even with almost everything turned off,
I get at best 21 frames-per-second.  Normally, I get between 5-10fps.
Only in native code and method will you get real-time performance.

The Carbon ‘.app’ is built for CarbonLib 1.1 (PPC) or later.
You should probably use the Classic version.

The GNU General Public License applies; refer to “LICENSE”.
The source code should be available at <http://sourceforge.net&gt;.


Certain features are pretty self-explanitory.

The state/movie names are capped to 31 characters for HFS’s limitations.

Certain cartridges expect either PAL and NTSC emulation, typically based on the
(U) – typically NTSC – or (E) – typ. PAL – at the end of the name of the file.
Some carts are programmed for better appearance under PAL anyway, however, carts
like “Duck Tales (U)” will not look good during scrolling action under PAL.

There is a Command-Shift-F4 feature to turn off background emulation altogether
to speed up emulation; however, certain carts may lock-up or crash when applied.

The Config file is the “Preferences” file (macfceu.cfg), created at
application’s root.  High quality sound can be tested by changing ‘soundquality’
to 1 or 2 (sample rate must be 44100, 48000 or 96000).  Sound can also be turned
completely off.
Note: if you change the sample rate in the middle of recording, it’ll show…

Other features added include the ability to disable individual sound channels,
and the ability to adjust the emulation speed (slow 24% to blinding 429%).

The Palette feature allows you to adjust the Hue/Tint in NTSC Coloration (optional),
and Load/Save a custom palette.  Hold down the shift key while clicking on Reset
to load the current generated palette into the custom palette.  The custom
palette will be all black by default.

The Debugger (F15) allows you to enter MacFCEU’s debugger to do what ever any
regular debugger does with the current ROM.  Cmd-Enter to step 16.
To print out all of the commands, type ‘help’, press Return/Enter.
Warning: the cheat commands haven’t been tested.

Download MacFCEU

(Download link sends you to SoundForge.net. Download begins shortly and you will need Stuffit to expand the file.)