SDL MAME/MESS for Mac Updated

SDL MAME/MESS for Mac updated to (stable) v146, it can be obtained from the new location of their website in both 32bit and 64bit versions here.

SDL MAME .145 and beyond

SDL MAME now has a stable .145 release and a .145u1 (experimental) release. You can find both releases in the Box File Widget or go check out their website. And don’t forget, “make sure you have installed the SDL runtime library first!”

SDL MAME version .144u7

SDL MAME saw another experimental update and now resides at version .144u7. Download it from the Box File Widget or from the SDL website.

SDL MAME .144u1

SDL MAME for Mac OSX now sits at version .144u1. This is an experimental 64 bit build. Download it from the Box File Widget on the right hand side of the Mac Emulators blog homepage, or from their we website. Let’s check some of the changes from the What’s New text file.

0.141u1
-------

MAMETesters Bugs Fixed
----------------------
- 04199: [Documentation] barbball: Typo in title
- 01879: [Graphics] All sets in toaplan2.c: Cocktail mode (Player 2)
         has no background images (David Haywood)
- 01004: [Graphics] chinhero, chinhero2, chinherot: There is a bad
         sprite on level 7 of the game. (Pierpaolo Prazzoli)
- 02111: [Graphics] madalien, madaliena: Missing lightup when enemies
         explode in dark
- 02041: [Sound] smgp and clones: Voice samples incorrectly played (hap)
- 00992: [Sound] hangon: The pitch of the engine sound is wrong (hap)
- 03460: [Color/Palette] starfire, starfirea: Incorrect color at bottom
         of screen
- 04190: [Color/Palette] heiankyo: wrong colors (hap)
- 02080: [Sound] armedf: DAC Chip playing Orchestra Hit Sample too low
         (hap)
- 03501: [Sound] batsugun, batsuguna, batsugunsp: Missing music and some
         sound effects (Alex Jackson)
- 04147: [Crash/Freeze] raiden: crashes if you use -debug switch
         (Alex Jackson)
- 03808: [Graphics] starsldr, vivdolls: Garbled screen (MooglyGuy)
- 04079: [Crash/Freeze] mtrain: Access Violation before OK (Luca Elia)
- 04178: [Documentation] cmmb162: Year should be 2002
- 00865: [Graphics] blandia: In Jurane stage, the whole bottom of the
         screen is filled with solid gray. (Pierpaolo Prazzoli)
- 04180: [Crash/Freeze] dunkmniaj: To key press "OK" the game has only a
         blue screen. (Tafoid)
- 02883: [Debugger] debugger: Pressing F10 (Step Over) occasionally
         causes Debug menu to light up (hap)
- 04165: [Crash/Freeze] vbowl, vbowlj: Crash after OK
- 04166: [Crash/Freeze] arabian, arabiana: After several cycles of the
         attact mode, the game halts (Phil Bennett)
...
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mr. Kicker [Pierpaolo Prazzoli]
X-Plan [Bicycle Repair Man, Luca Elia]
Penfan Girls [hap, N. Francfort, Smitdogg, The Dumping Union]
Witch Card (Video Klein CPU box) [Roberto Fresca]
Jolli Witch (Export, 6T/12T ver 1.57D) [Roberto Fresca]
Wild Witch (Export, 6T/12T ver 1.74A) [Roberto Fresca, Team Europe]

New clones added
----------------
Sega Touring Car Championship (Newer) [briantro]
Sega Touring Car Championship (Unknown Revision) [Brian Troha]
Mahjong Man Guan Da Heng (Taiwan, V125T1) [Luca Elia]
Zero Team Suicide Revival Kit [Angelo Salese]
Bombjack Twin (prototype? with adult pictures)
  [ranger_lennier, Smitdogg, The Dumping Union]
Sexy Parodius (ver AAA) [Tormod]
Ring of Destruction: Slammasters II (Asia 940831)
  [john666, Smitdogg, David Haywood, The Dumping Union]
Street Fighter Alpha 2 (USA 960430)
  [Ricky74, Layne, Smitdogg, The Dumping Union]
Football Champ (World, bootleg) [Clawgrip] (not working)
Gekirindan (Ver 2.30 1995/09/21)
  [Corrado Tomaselli, J. Bijl, The Dumping Union]
1943: Battle of Midway (bootleg, hack of Japan set)
  [Smitdogg, The Dumping Union]
Road Riot 4WD (set 1, 13 Nov 1991)  (not working)
  [Smitdogg, The Dumping Union]
Scramble (bootleg?) [Roberto Fresca, Team Europe & Hal9k]
Zero Target (World, CW)
  [ranger_lennier, B. Sparks, Kevin Eshbach, Smitdogg, The Dumping Union]

New games marked as GAME_NOT_WORKING
------------------------------------
X-Plan [Bicycle Repairman]
Fantasy Zone (Mega-Tech, SMS based) [Ace]
Brave Fire Fighters [Guru]
NASCAR Racing [Guru]
Lucky Lady (Wing, encrypted) [Roberto Fresca, Team Europe & Willi.O]
ATV Track
  [hap, ANY, ranger_lennier, dopefishjustin, gamerfan, gatt9, N.
   Francfort, Smitdogg, The Dumping Union, David Haywood]

SDL MAME Updated to v0.144 (Stable)

SDL MAME for Mac has been updated to version .144. This version is a “stable” version, as opposed to the “experimental” ones. You can download it from their homepage or from the Box File Widget on the homepage.

0.144
-----

MAMETesters Bugs Fixed
----------------------
- 04526: [Documentation] m4bigapl and clones: The correct description
         is "The Big Apple (Mdm)".
- 04525: [Documentation] ep_smoke: The correct description is "Holy
         Smoke! (Impulse) (EPOCH)".
- 04527: [Documentation] m4uuaw: The correct description is "Up Up and
         Away (Barcrest) (MPU4)".
- 04522: [Documentation] m5bwaves: The correct description is "Brain
         Waves (Barcrest) (MPU5)".
- 04523: [Documentation] m4click: The correct description is "Clickity
         Click (Barcrest) (MPU4)".
- 04524: [Documentation] j6rh6: The correct year is 2002.
- 04520: [Documentation] j2supsft: The correct description is
         "Supashifta (Jpm) (MPS)".
- 04519: [Documentation] nudgeit: The correct description is "Nudge-
         It".
- 04521: [Documentation] j6cas5: The correct description is "Casino
         5ive Liner (Jpm) (IMPACT)".
- 04500: [Documentation] ep_simbg: The correct description is
         "SIMPSONS - Duff Beer Guide"
- 04517: [Documentation] j2cshfil: The correct description is "Cash-
         Filla (Pcp (MPS)".
- 04516: [Documentation] j5suphi: The correct description is "Super
         Hi-Lo (Jpm) (SYSTEM5)."
- 04515: [Documentation] megaaton: The correct name is "Meg Aaton".
- 04514: [Documentation] mousn_l1, mousn_l4, mousn_lu, mousn_lx: The
         correct description is "Mousin' Around!".
- 00504: [Graphics] hharryu, dkgensan: They have some background
         misplacement. (Roberto Zandonà)

Source Changes
--------------
Fixed up the flicky and clones (system1.c) Dip Switches after a fair
amount of playtesting.  Also, added some specific set notes related to
oddness/differences observed. [Tafoid]

Start of input ports cleanup in the Toaplan drivers:
[Alex Jackson, kanikani]
 * Removed some unused macros from toaplipt.h
 * Fixed polarity of DIPLOCATIONs in toaplan2.c
 * Added some missing inputs

Fixed tms99xx STCR command [Michael Zapf]

xmultipl: fixed tilemaps offsets [Roberto Zandona']

SDL: Add TAP/TUN networking capability and shell script for
configuration [Carl]

Added some common country and language names to the default strings,
and removed some unused and/or redundant strings [Alex Jackson]

Various improvement to Amiga FDC system [O. Galibert]

ipf: Describe the remaining fields [O. Galibert, SPS]

Rewrote NCR539x SCSI emulation from scratch [R. Belmont]

More Toaplan input fixes: [Alex Jackson, kanikani]
 * Added DIPLOCATIONs and missing inputs to twincobr.c, wardner.c,
    toaplan2.c
 * Added information about ingame test/debug features to comments in
    toaplan2.c
* Unified toaplan2.c inputs with the other Toaplan drivers

Converted neogeo MVS driver to use software lists in preparation for
multislot support [David Haywood]

neogeo.c: fixed kof98 on non-Windows builds [Alex Jackson]

Added per-channel volume control to ES5505/ES5506 sound chip, and
hooked it up to the Taito F3 driver [Angelo Salese]

Added a preliminary ES5510 DSP DRAM input/output latches support in
Taito F3 driver, fixes sound in Ring Rage and Riding Fight
[Angelo Salese]

Implemented FRC hook-up to Sega System 24 HW, fixes missing SFXs to
Bonanza Bros. [Angelo Salese, Phil Bennett, Charles MacDonald]

6522VIA: Implemented CA2 pulse output mode, and output interrupt state
only when it changes. [Curt Coder]

6532RIOT: Output interrupt state only when it changes. [Curt Coder]

hikaru: added 0.84 BIOS [Arzeno Fabrice]

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Dirt Dash [Phil Bennett, hap]
Galaxy Game [Mariusz Wojcieszek, hap, Quantum Leaper]

New clones added
----------------
King of the Monsters 2 - The Next Thing (prototype)
  [Tormod, Kevin Eshbach, f205v, Smitdogg, The Dumping Union]
Alien Front (Rev T) [Arzeno Fabrice]
House of the Dead 2 (prototype) [Arzeno Fabrice]
18 Wheeler (Rev. A) [Arzeno Fabrice]
Zero Team (set 5, Korea, Dream Soft license) [Guru, gp-lee]

New games marked as GAME_NOT_WORKING
------------------------------------
Gunbalina (GNN1 Ver.A)
  [Yohji, hap, Krusty, B. Munger, Brian Troha, D. Edwardson, Kevin
  Eshbach, R. Weidinger, J. Kretschmer, Smitdogg, The Dumping Union]
Arcana Heart Full [Tormod, Smitdogg, The Dumping Union]
Melty Blood Actress Again [The Dumping Union]

QMC2 Updated – MAME Front End

There is a new build for Mac OSX QMC2 users. Grab it from the Box File Widget that is located on the right hand side of the blog homepage. It has been split up into parts due to the file size restrictions. Here is a little more information from the homepage.

Download the latest build of QMC2 for Mac OS X (x86, ppc) here: qmc2-macosxuniversal-0.34.dmg

Qt-wise, the package is self-contained, that is it already includes the Qt 4 framework (4.7.3). You only need to additionally install the SDL framework (1.2.14), which is required for MAME & MESS anyway on that platform. The binaries require Mac OS X 10.4 or higher and have been created and tested on 10.6 (x86 architecture).

If you want or need to build QMC2 from source (explained in this FAQ), note that XCode 4.x is currently NOT supported, only XCode 3.2 (due to a Qt limitation; community patches for qmake to support XCode 4 already exist, though)!

Please also note that there’s a Qt/Phonon bug that may cause a post-mortem crash on exit, which you can safely ignore (though it may be annoying). If it happens to you, there’s nothing we can do about it, but you can disable the annoying crash report dialog if you will:

$ defaults write com.apple.CrashReporter DialogType none

To re-enable the crash report, just replace none with prompt.

You may also look here for builds of intermediate/test releases (and the latest final release): Mac OS X packages

SDL MAME v0.143u3

SDL MAME now sits at an experimental version of 143u3. This version is for OSX 10.6+ users only. As usual, grab it from the Box File Widget or from their homepage. Now without further ado, here are some of the changes.

0.143u3
-------

MAMETesters Bugs Fixed
----------------------
- 04443: [Sound] flower: hanging note in sound (hap)
- 02505: [Sound] asurabus: Sound effects are looping. (hap)
- 04319: [Sound] tengai, tengaij: Bomb sound effect drags on after
         activating. (hap)
- 04447: [Graphics] pblbeach: Incorrect sprite stretching during
         gameplay (Angelo Salese)
- 04446: [Graphics] kiwames: Sprites aren't drawn correctly
         (Angelo Salese)
- 04448: [DIP/Input] warofbug, zigzag: Unable to coin. (hap)
- 03301: [Crash/Freeze] polepos2a, polepos2b: Game does not
         start (hap)
- 04444: [Graphics] navarone: Cocktail Player 2 shot offset (hap)
- 04442: [Documentation] break: [possible] Wrong description
- 04438: [Crash/Freeze] All sets in zn.c: Crash after OK (smf)
- 04440: [Crash/Freeze] mquake: Crash before OK (smf)
- 04436: [Sound] sasuke: snk6502 Custom Audio pitched too high (hap)
- 04392: [Sound] polepos2, polepos2a, polepos2b: High-score music has
         a hung note throughout. (hap)
- 04434: [DIP/Input] hustler and clones: Missing Dip Switch (Tafoid)

Source Changes
--------------
m68k: 040 fpu ops are somewhat available on a 030 when the fpu is
added [O. Galibert]

cothreads: fixed to run on PowerPC Mac OS X [R. Belmont]

...

Various fixes to Aristocrat MK-V HW [Palindrome]
 * Fixed NVRAM & random crashes
 * Set default mode to game mode
 * Added watchdog timer
 * Dram emulator error fixed
 * External Video Crystal Error fixed
 * Fixed 2khz timer

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Enchanted Forest (12XF528902, US) [FrasheR]
Arctic Wins (4XF5227H03, US)  [FrasheR]